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Advanced [show]


Erdan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erdan took refuge in the large cave and found the beat up mace and armor he uses now. He has achieved small success as a Interpreter.

Motivation: He wants revenge against gnolls; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Athletic, Pacifist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Erdan Tiltathana, Male Elf Ranger 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ratlûg Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is matted, messy, and big. His face is scarred and worn.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Jeweler business at a young age. He has had some formal painting training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: To be a Brewer again; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Family. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Ratlûg Windsor, Male Half-Orc Sorcerer 2
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 60 gp. 1 Half-Plate.


Social Check DCs


Ishgha Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail, and is pretty ugly. His auburn hair, when down, is lengthy. His amber eyes peer out from beneath his broad white hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Architect for hire.

Motivation: Expand his business; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Ishgha Hadleigh, Male Half-Orc Druid 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Gerbo Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tight fitting blue shirt and pants. His chestnut hair and beard is wavy and long. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Gerbo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When Gerbo reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Depressed. Bonds: Military, Religious. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Gerbo Pilwicken, Male Gnome Commoner 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp. 1 Average lock.


Social Check DCs


Traulam Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports a flattop hair cut. She has brown eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She also has developed a complete distrust of the Scribe profession.

History: Born in the east to a Bounty Hunter, Traulam learned a great deal about her mother's area of expertise. Her childhood dream was to be a Scribe, but she was a colossal failure. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Athletic, Joker. Bonds: Job. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Traulam Erenaeth, Female Elf Warrior 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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