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Trail Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his gray fur down. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Optimist, Gifted. Bonds: Rich, Immigrant, In love, Enemies. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Trail Of Ale, Male Tabaxi Aristocrat 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. Jet (160 gp). 1 Darkwood Shield.


Social Check DCs


Cory Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has the majority of his body covered in plate. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: This man loves writing and to teach people writing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Cory was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his writing dream.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Cory Alfonso, Male Half-Elf Bard 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 17 (+3)18 (+4)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he prefers to wear tan pants and tee shirts. His brown hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and to find somewhere to settle down

Ideals: Logical, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Aramil Iranapha, Male Elf Warrior 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Helen Melancon, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears grey leather gloves, a grey jacket, and tight pants. Her clothes are grease stained in places. Her silver hair is braided into rings. Her gray eyes peer out from beneath her deerstalker grey hat.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small forest village. A few years later when the east was not economically sound they moved to her current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Persistence, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Helen Melancon, Female Human Commoner 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp. Tourmaline (120 gp).


Social Check DCs


Melissa Nash, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a grey collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears a Stetson hat to cover her moderate length blonde hair. She has gleaming, smiling gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Melissa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A deep hatred of orcs; and she wants revenge against orcs

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature, Enemies. Occupation: Tanner

Voice: German accent

Attributes [hide]

Melissa Nash, Female Human Cleric 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)8 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).


Social Check DCs

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