Nirgel Wit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south to a Hunter, Nirgel learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Hunter like his mother before him.
Motivation: To be a Armorer again; and sabotage a competitor
Ideals: Disciplined. Bonds: Poor, Religious, Job. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp. 3 Thunderstones.
Findex Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she usually wears her green robe and has her shortbow always slung over her shoulder. Her copper crest is matted, messy, and big. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, she prefers to meditate than take action. Findex is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in a small village she learned the ways of the warrior from her father. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Miller, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Disciplined, Fighting. Flaws: Ugly, Addict. Bonds: Family. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp. Jet (90 gp).
Myria Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears a red shirt with thin violet vertical stripes and blue pants. Her hair is long and red with streaks of black, and is pulled back with small red clips. Her eyes are gray and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Ploughman. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Myria studied abroad. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: Retire the richest woman in the south; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 90 gp.
Ellyjoybell Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is typically in her Sculptor uniform. Her clothes are grease stained in places. Her hair is short and silver. She is very pretty but has cold, dead eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 7 years.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Justice. Bonds: Job, Poor, Immigrant, Attractive. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1000 cp. 1 Darkwood Shield.
Ekk Cholmondeley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large white jacket. Her chestnut hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: Calm and collected, she is a well trained Gardener. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ekk is combative with any and all who dare try her patience in the slightest.
History: Born in the north to a Gardener, Ekk learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To be a Roofer again; and she is currently in port desperately looking for someone to get her out
Ideals: Justice. Flaws: PTSD. Bonds: Job, Family, Slave. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1 Healer’s kit.
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