Makaria Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. Her red hair is lengthy. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: When she was but 7 years old her parents immigrated from the north. Makaria was born on a far northern forest where she grew up under the tutelage of her father, an expert Carter. She got away from her former life and has fallen to alcoholism.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Addict. Bonds: Religious, Immigrant. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 800 sp. 1 Chain shirt.
Anne Wharton, Female Human [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with white skirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and auburn with streaks of white, and is pulled back with small brown clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Anne was born with her father's beautiful face. Her martial abilities were realized during a raid on her village. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Sore throat, cough
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. Coral (80 gp).
Ethereal Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Bricklayer. His fur, while still mostly cinnamon, has prominent grey streaks. He has hazel eyes and a pastel hat with a grey feather.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with his childhood friend; and he is wracked by social anxiety
Ideals: Professionalism, Justice. Flaws: Fearful. Bonds: Adventurer, Rich. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1000 cp.
Pirithin Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy red pantaloons and a black scarf. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. Pirithin was born on a far northern forest where he grew up under the tutelage of his mother, an expert Slave Trader. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. Brass mug with jade inlays (300 gp).
Galinndan Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a blue shirt with thin brown vertical stripes and black pants. He has a long black beard with little hanging trinkets. He has a dull look in his gray eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a pair of adventurers, Galinndan grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1900 sp. Brass mug with jade inlays (200 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!