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Advanced [show]


Hubert Beitz, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has gleaming, smiling violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Hubert was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Family, Attractive, Religious. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Hubert Beitz, Male Human Adept 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp.


Social Check DCs


Seebo Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Impulsive, Fearful. Bonds: Adventurer, Poor. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Seebo Nucklestamp, Male Gnome Rogue 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)18 (+4) 10 (+0)11 (+0)
Skills Athletics +4, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Sylvan, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6

Possessions: 600 gp.


Social Check DCs


Gerald Winchester, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his flail. His whole body is exceptionally muscular. He sports a long golden beard, and similarly colored long hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family Gerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Greedy. Bonds: Immigrant, Criminal record, Religious. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Gerald Winchester, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 8 (-1)13 (+1)
Skills Arcana +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Lorm Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears silk and lounges about seductively. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical, Gifted. Flaws: Insane, PTSD. Bonds: Attractive. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lorm Hastings, Male Half-Orc Cleric 2
Medium (6'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Athletics +5, History +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 90 gp.


Social Check DCs


Hadwisa Carlton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light brown in addition to tight pants. She has done her best to style her black hair to look like a famous performer. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the south. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her old friends; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Logical. Bonds: Immigrant, Criminal record, Family, Adventurer. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Hadwisa Carlton, Female Human Wizard 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs

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