Azza Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Butcher does. She is physically well-built. Her white hair is drawn into a tight pony tail with a clover scrunchie. She has several tiny amber earrings on each ear.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Butcher arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She is greedy; and she is unsatisfied with her job
Ideals: Philantrophist. Bonds: Job, Rich, Has a crush, Adventurer. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Korfel Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is physically well-built. His blonde hair is lengthy. His eyes are likewise green.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born at the edge of vast island. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Barrister
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 390 gp. 6 Acid flasks.
Left-Handed On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is red and curly. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To get a good night's sleep; and many gnolls want him driven away
Flaws: Disease, Insomniac. Bonds: Immigrant, Attractive, Enemies. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
Mormo Chant, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his black hair in a pixie cut. He has gleaming, smiling red eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is obsessed with his god.
History: A powerful brothel owner made him what he is. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Gifted. Flaws: Mundane. Bonds: Religious, Mentor, Family. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp.
Vonana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She dresses in grey turtlenecks beneath a red coat with black slacks. Her white hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Healer father left her crippled. Since then, she has sought to make the best of life.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Tanner
Voice: Boston accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 80 gp. Tourmaline (90 gp). 1 Banded mail.
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