Vanuath Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan cloak and cross-gartered black stockings. His golden hair is long and unkept. His face is scarred and worn.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Vanuath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Gardener for hire.
Motivation: He is unsatisfied with his job; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 4 Holy water. 2 Antitoxin. 1 Tanglefoot bags.
Andraste Aloro, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her white hair is styled in orderly dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Energy wise she seems alert and responsive.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her brother before her, after school she went straight into learning to become a Bricklayer. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She's attracted to the PC; and sabotage a competitor
Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Enemies, Has a crush. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp. Violet garnet (900 gp). Lapis lazuli (6 gp). Obsidian (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Fragrant Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears brown leather gloves, a brown jacket, and tight pants. Her red fur is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the south her family was never financially stable. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Silver pearl (130 gp). 1 Silk rope.
Fulbar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large red mantle and cape that has been intricately interwoven into his white robe. His long golden hair reaches down to his waist. His eyes are green and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Fulbar has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to clean up the streets
Flaws: Ugly, Disease. Bonds: Guardian, Adventurer, Immigrant. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. Rock crystal (80 gp).
Right-Handed Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. His lavender fur is knotted and matted. His green eyes peer out from beneath his broad brown hat.
Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Rich. Occupation: Bellfounder
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Melee.
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