Bathin Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally well dressed albeit a few years behind the times. His silver hair is knotted and matted. His eyes are gold and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: Bathin was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Poor. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp.
Torinn Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his green robe and has his whip always slung over his shoulder. His crest is green and curly. He is very pretty but has cold, dead eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Energy wise he seems alert and responsive.
History: He was raised in a desert tribe. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Professionalism, Impeccable. Bonds: Attractive, Nature. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Amber (160 gp). Freshwater pearl (12 gp). Black pearl (700 gp).
Senteq Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His blonde hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.
History: Gifted from a young age, Senteq studied abroad. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved
Ideals: Passionate, Gifted, Optimist. Bonds: Attractive, Rich. Occupation: Fletcher
Voice: German accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 8000 cp. Tourmaline (140 gp). 1 Masterwork Uncommon Weapon.
Driindar Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a black costume with the symbols of magic on her torso. She has a penchant for wearing a ring with an oversized jet on her right hand. Her brass crest has been sun bleached extensively. Her eyes are gold and she is always smoking a pipe.
Personality: She is calm most of the time but flees social interaction. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in the north, but her parents moved at a very young age to the east. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She left for the north, certain she would find work there.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Shy. Bonds: Rich, Attractive, Immigrant, Debt. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Chain shirt.
Zaffrab Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his right hand. He keeps his long auburn hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: Born to a Carter, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zaffrab took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He was granted martial powers by his dying sister.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Gifted. Bonds: Attractive, In love, Poor, Nature. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal, Abyssal, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp. Amethyst (80 gp).
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