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NPC Generator

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Advanced [show]


Kody Royal, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His black hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of northern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Kody Royal, Male Human Aristocrat 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills Athletics +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Gimurt Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of specialists.

Motivation: His religion dominates his actions.

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Rich, Religious. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gimurt Trueblood, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. A roughly beaten golden orb (80 gp).


Social Check DCs


Nordak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His brown hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly. Bonds: Enemies, Criminal record, Nature, Immigrant. Occupation: Guard

Voice: Stutters

Attributes [hide]

Nordak Caebrek, Male Dwarf Monk 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)16 (+3) 18 (+4)7 (-2)
Skills Animal Handling +6, History +5
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Antinua Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a violet costume with the symbols of strength on her torso. Her black hair is heavily combed to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is not mentally stable, and does not behave rationally; and seeks redemption

Flaws: Insane, Mundane. Bonds: Attractive, Criminal record, Has a crush. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Antinua Lathalas, Female Half-Elf Expert 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Naill Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his greataxe. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Naill was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Naill's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Naill Dmitriyev, Male Half-Elf Paladin 2
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 pp. 1 Alchemist’s fire.


Social Check DCs

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