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NPC Generator

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Advanced [show]


Tomph Enfield, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars, she is not a threatening figure. Her deerstalker hat is riddled with cuts and holes. She has violet eyes.

Personality: Tomph wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Tomph was born on a far western plains where she grew up under the tutelage of her father, an expert Butcher. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants revenge against illithids; and she is compelled to act according to her religious beliefs

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Religious, Enemies. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Tomph Enfield, Female Half-Orc Ranger 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 350 gp.


Social Check DCs


Valafar Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His hair is short and blue. His eyes are a pleasant gold.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Athletic. Flaws: Racist, Addict, Ugly. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Valafar Pandaemonium, Male Tiefling Fighter 3
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Ombul Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. He has a long red beard with little hanging trinkets. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.

History: He comes from a rich eastern family. Like his father and his sister before him, after school he went straight into learning to become a Blacksmith. He became a Blacksmith soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Ombul Wildheart, Male Halfling Aristocrat 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 18 (+4)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Cask Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She sports a flattop fur cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Prone to second guessing herself, she comes off as nervous. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east to a Dyer, Cask learned a great deal about her mother's area of expertise. She found a children's book about a Tabaxi Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of giants; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Adventurer, Enemies. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Cask Of Wine, Female Tabaxi Wizard 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 16 (+3)18 (+4)
Skills Athletics +4, Deception +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 gp.


Social Check DCs


Pandjed Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to hide his balding. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pandjed took refuge in the large cave and found the beat up mace and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and a deep hatred of brigands

Bonds: Guardian, Enemies, Nature, Immigrant, Adventurer. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Pandjed Nemmonis, Male Dragonborn Rogue 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1100 sp.


Social Check DCs

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