Enialis Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Enialis has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Persistence. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Hematite (13 gp). 1 Masterwork Heavy steel shield.
Gimble Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and muscular, this northern man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his long red hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gimble grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gimble. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Slave, Criminal record. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Nákra Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a black suit, white shirt, and black tie. He keeps his black hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: Nákra is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Nákra was born the youngest of three triplets. He was an apprentice working in his mother's forge. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and expand his business
Ideals: Extrovert. Bonds: Job, Family, Nature, Has a crush. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 360 gp.
Vadania Horineth, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her black hair to look like a famous performer. She has several tiny opal earrings on each ear.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: The child of northern immigrants she idolized her mother. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and to reunite with her old friends
Ideals: Passionate. Flaws: Hedonist. Bonds: Rich, Immigrant, Adventurer. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 280 gp. 1 Silk rope.
Sora Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of monstrous two handed axes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She keeps her long copper crest kept up in a rat tail. She has a dull look in her gold eyes.
Personality: She snorts whenever she laughs or is feeling confident. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She served in the navy to pay for her family's outstanding loans. Her family was turned out during the war. She and her family wandered north to less war torn lands. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Military. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp.
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