Gomory Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green coat over a black low-cut shirt, and a deerstalker hat upon her head. She has styled her white hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: Confrontational and typically high on some drug or another. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Gomory studied abroad. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's since become an addict/alcoholic.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Justice, Gifted. Flaws: Addict, Fearful. Bonds: Attractive. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Naamah Liberty, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses like a well dressed Spice Merchant does. Her red hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She got into the Spice Merchant business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Barrister again.
Ideals: Justice, Fighting. Flaws: Disease. Bonds: Job, Attractive. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Auran, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp. Eye agate (11 gp).
Melissa Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a yellow coat over a red low-cut shirt, and a top hat upon her head. Her hair is black and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born several months after her mother was called into army service. She moved out south to avoid the crime she committed. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Joker. Bonds: Religious, Military, Criminal record. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Tomph Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'10". She likes to wear ponchos typically of a light black in addition to tight pants, and her gloved hand is found clutching a bastard sword. She wears her white hair up in a very large beehive style do. Her gray eyes have a joyful gleam in them most of the time.
Personality: She speaks before she thinks and is too direct. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of her sister; and to reunite with her absent father
Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Nature, Family. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1000 cp.
Brottor Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He has wavy brown hair. He has violet eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Deep green spinel (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!