Beast Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears many layers of old clothing at all times. His small hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Debt. Occupation: Bricklayer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Juliana Walcott, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears grey leather gloves, a grey jacket, and tight pants. She keeps her long red hair kept up in a rat tail. Her amber eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Juliana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Gifted from a young age, Juliana studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Antagonistic, Hedonist, Insane. Bonds: Job. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Brown-green garnet (100 gp). 1 Everburning torch.
Oriel Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. With wild silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. In the meantime she has taken over work as a Assassin and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Insomniac. Bonds: Job, Adventurer, Slave. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 cp. Lapis lazuli (11 gp).
Ownka Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who has a large white mantle and cape that has been intricately interwoven into her brown robe. She has no hair. Her fierce hazel eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born a particularly ugly child, much to the horror of her parents. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and to reunite with her absent father
Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp.
Griselda Snowdon, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is generally well dressed albeit a few years behind the times. With wild black hair. She wears round tiny glasses practically rammed into her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them
History: The child of a Mason, who enjoyed hunting, Griselda was taken on many hunting expeditions. Like her father and her sister before her, after school she went straight into learning to become a Cook. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and to be a mason again
Flaws: Disease, Shy. Bonds: Attractive, Nature, Job. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp. Coral (160 gp). 1 Masterwork Common Melee.
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