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NPC Generator

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Advanced [show]


Mamnen Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. He has a dull look in his silver eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Terse. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Mamnen Amuse, Male Tiefling Aristocrat 2
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Guy Nash, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears just a brown suit. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Guy Nash, Male Human Barbarian 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Eggren Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a white scarf, and she perpetually has her sickle ready. She keeps her long gold crest kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: Calm and collected, she is a well trained Miner. She is obsessed with her god.

History: She got into the Miner business at a young age. She has chosen to use the inheritance that was left to her frivolously. She struck the Miner job and began her own company from there.

Motivation: She has a crush on the local Engraver; and wants her loneliness to end

Ideals: Fighting. Bonds: Job, Religious, Rich, Has a crush. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Eggren Norixius, Female Dragonborn Adept 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 40 pp.


Social Check DCs


Moon Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Mortician does. His lavender fur is lengthy and is close to two feet long. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Mortician.

Motivation: Wants to open a new tavern; and he has decided he is irredeemable

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Moon Shoe, Male Tabaxi Expert 3
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)16 (+3) 13 (+1)19 (+4)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp. Iolite (70 gp). Moonstone (70 gp). Bloodstone (70 gp).


Social Check DCs


Adelard Kent, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is braided into rings. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Flaws: Disease, Sensitive. Bonds: Military, Religious, Mentor. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Kent, Male Human Adept 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 10 (+0)14 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs

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