Galiena Barton, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of the four houses of cards around her neck, and a nunchaku on her belt, and she perpetually has her nunchaku ready. She keeps her golden hair in a pixie cut. Her fierce hazel eyes like to dwell on things.
Personality: She is a Server first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.
History: Her mother raised her in a mountain cabin. While studying, she fell in love. They married and had a son. She then took over the family business and is one of the better Server for hire.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Bonds: Job, Adventurer, Nature, In love. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Red garnet (80 gp).
Brakka Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 6'4" and wears a tight fitting black shirt and pants. Her right leg appears badly burned and disfigured. Her auburn hair is unkempt and raggedy. She wears round tiny glasses practically rammed into her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She ran away from her former home and has been making her living as a Painter for the past few years.
Motivation: Wants to open a new tavern.
Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 600 sp. 1 Masterwork Common Melee.
Emerald Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. Her red fur, when down, is lengthy. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city she treasured whatever gifts she got. Her family was turned out during the war. She and her family wandered south to less war torn lands. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Flaws: Shy, PTSD. Bonds: Adventurer, Poor. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Nemeia Sage, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long dark red hair is drawn into a two foot long braid. She has a dull look in her red eyes.
Personality: She is happy with her job as a Laborer. She turns her eye from what people do, preferring to live and let live. She is an amazing painter.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She then took over the family business and is one of the better Laborer for hire.
Motivation: Balancing her hectic life and new Laborer responsibilities is difficult.
Ideals: Entrepeneur, Athletic, Gifted. Flaws: Disease. Bonds: Job. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 130 gp. Sard (70 gp).
Oskar Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears skinny pants and wears a brown and green robe with the hood down, marred by sweets. His hair is golden and very short. His fierce brown eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly, Shy, Disease. Bonds: Guardian, Nature. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Aquan, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 40 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!