Shamash Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His gold crest is singed and shortened. His gold eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.
History: The child of southern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp.
Anne Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has a very tight haircut. Her amber eyes are slightly larger than normal.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is an amazing painter.
History: Anne lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Seamstress and found it very stressful. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She would like to get married and retire; and marry her sister to traveling adventurers
Ideals: Gifted, Persistence. Bonds: Immigrant, Family, Job, Has a crush. Occupation: Seamstress
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp. Golden pearl (60 gp). 1 Darkwood Buckler.
Diesa Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear grey tank tops with brown skirt. Her golden hair is braided into rings. Her fierce amber eyes like to dwell on things.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with finding treasure.
History: A powerful brothel owner made her what she is. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Detective for hire.
Motivation: To prove her worth to the world; and sabotage a competitor
Flaws: Impulsive. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 sp.
Oriff Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her long brown hair reaches down to her waist. Her eyes are gray and beady.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the east to a Mason, Oriff learned a great deal about her mother's area of expertise. She worked as a nervous Mason and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To share knowledge with the world; and expand her business
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Enemies, Job. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: Just what you see.
Art Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. She has dyed her greying orange fur a little too much giving a sharp orange color. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born a particularly ugly child, much to the horror of her parents. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She was granted divine powers by her dying sister.
Motivation: Many dire rats want her driven away; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Slave, Enemies. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!
