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NPC Generator

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Advanced [show]


Ahlyssa Everleigh, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She keeps her blonde hair in a flapper bob. Her ears are large.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: She desires power and/or immortality; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Ahlyssa Everleigh, Female Human Rogue 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: Freshwater pearl (9 gp).


Social Check DCs


Lidda Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a white tunic with blue highlights, and long pastel pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invites people to come help in her community garden.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business; and further expansion of business

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Lidda Goodearth, Female Halfling Wizard 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 gp. Tiger eye turquoise (5 gp).


Social Check DCs


Sapply Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. His tied-back hair is auburn. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the west, but his parents moved at a very young age to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to trick people and travel the world for free.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Bonds: Job, Criminal record, Immigrant, Family, Enemies. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Sapply Bafflestone, Male Gnome Paladin 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20 pp. Moonstone (50 gp).


Social Check DCs


Drogo Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his silver hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Greedy, Insane. Bonds: Criminal record. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Drogo Browning, Male Human Fighter 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Korfel Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his white hair to look like a famous performer. He has a dull look in his violet eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Extrovert. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Korfel Quinten, Male Half-Elf Barbarian 2
Medium (5'1") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Deception +2, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven, Aquan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs

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