Jaxi Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a green suit. Her long gold crest is drawn into a two foot long braid. Her gold eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Jaxi has worked very hard to control her curse. After a long history of fighting, Jaxi and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Disease. Bonds: Nature. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Amber (150 gp).
Robbie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long white hair is drawn into a two foot long braid. She has gleaming, smiling violet eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a minor phobia of water and hates getting wet.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Interpreter
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 160 gp. Jade (110 gp).
Andraste Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a blue collared shirt and grey skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her whole body is exceptionally muscular. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady green eyes.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the north, certain she would find work there.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Sculptor
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Osco Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Bricklayer uniform. His hair is long and auburn with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.
History: Sold as a small child to a brothel owner, Osco was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Expand his business.
Ideals: Pacifist. Flaws: Addict. Bonds: Job, Attractive, Mentor. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2000 cp.
Qemuel Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). He has dyed his greying blue hair a little too much giving a sharp blue color. He has gleaming, smiling black eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful necromancer made him what he is. A gifted student he started as a Tailor, but he got bored and became a Navigator. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and a deep hatred of dire rats
Ideals: Athletic. Bonds: Enemies, In love, Mentor, Job. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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