Bolhild Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her brown hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Money/treasure; and she is greedy
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mercenary
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 200 sp. Silver comb with moonstones (400 gp). 1 Silk rope.
Wiggan Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and white with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His eyes are violet and catlike.
Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Wiggan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Painter arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he feels kind of lost in life
Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Military, Rich. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
Possessions: 1000 cp.
Ar-Karo Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a brown low-cut shirt, and a small hat upon his head. He is portly but not overly obese. His red hair is unkempt and raggedy. He has violet eyes and a black hat with a brown feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 380 gp. 1 Masterwork Musical instrument.
Yvonne Winthrop, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in brown turtlenecks beneath a pastel coat with brown slacks. Her chestnut hair is lengthy and is close to two feet long. This amber eyed northerner is not easily forgotten.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Farmer, but she was a colossal failure. She has drifted from career to career and currently works as a Blacksmith.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Shy, Forgetful. Bonds: Attractive, Military, Job. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Sannl Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a long, grey cloak. She has done her best to style her white hair to look like a famous performer. Her face is scarred and worn.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in a small island village. Her childhood dream was to be a Stableman, but she was a colossal failure. She has worked as a Bather like her mother before her.
Motivation: Expand her business; and a deep hatred of giants
Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
