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NPC Generator

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Advanced [show]


Egelina Kelsey, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and she perpetually has her falchion ready. She sports golden long hair. She has gleaming, smiling amber eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a logical person and will generally grow upset if things defy logic and science.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Egelina Kelsey, Female Human Commoner 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 13 (+1)8 (-1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Enna Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a tight fitting tan shirt and pants. Her black hair is cut short. Her violet eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Enna lived on a farm with her father, near the main road leading to a nearby town. While studying, she fell in love. They married and had a son. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Flaws: Addict. Bonds: Attractive, In love, Family. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Enna Floshem, Female Elf Barbarian 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)16 (+3) 10 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Pink pearl (130 gp).


Social Check DCs


Spring Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears many layers of old clothing at all times. Her red fur is singed and shortened. Her thin eyebrows rest above her beady yellow eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stylist work with an outfit from a few towns over. Stylist work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Stylist and occasionally as a mercenary.

Motivation: Expand her business.

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Spring Grass, Female Tabaxi Aristocrat 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a pastel coat over a blue low-cut shirt, and a broad hat upon his head. His fur is short and yellow. His eyes, though not visible through his cowl, are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east his family was never financially stable. Tricking liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Joker, Athletic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Tricking Candle, Male Tabaxi Bard 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 2000 cp. 2 Tanglefoot bags.


Social Check DCs


Hadarai Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light violet in addition to tight pants. He has no hair. He has hazel eyes and a violet hat with a grey feather.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Hadarai studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hadarai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadarai. He was granted psionic powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Hadarai Aloro, Male Half-Elf Rogue 2
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Auran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 pp. Chrysoberyl (140 gp). Peridot (20 gp). Smoky quartz (20 gp). 1 Breastplate.


Social Check DCs

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