Drusilia Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. Her red hair is matted, messy, and big. She has several tiny jet earrings on each ear.
Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She is afraid of women and trembles around them
History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Shy. Bonds: Rich, Job, Criminal record. Occupation: Barkeep
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Vapula Chant, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her red hair is kept up in a ponytail inside a broad hat. Her red eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Vapula was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. In the meantime she has taken over work as a Miller and occasionally as a mercenary.
Motivation: She's looking for her big break.
Bonds: Attractive, Job, Has a crush, Poor, Adventurer. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +6
Possessions: 390 gp. 1 Chain shirt.
Oriel Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her hair in dreadlocks. Her gray eyes are passionate and lively.
Personality: Calm and collected, she is a well trained Cook. She invites people to come help in her community garden.
History: The child of a Ruler, who enjoyed hunting, Oriel was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oriel took refuge in the large cave and found the beat up hammer and armor she uses now. She ran away from her former home and has been making her living as a Cook for the past few years.
Motivation: Expand her business; and she wants revenge against dire rats
Ideals: Philantrophist. Bonds: Job, Nature, Enemies. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Adrex Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His blue crest is greasy and uncared for. He has several tiny sapphire earrings on each ear.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Impulsive. Bonds: Rich, Religious, Mentor. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 24000 cp.
Ohr Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black tunic with violet highlights, and long black pants that bunch up around his shoes, and a wedding ring on his right hand. He wears his blonde hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Eccentric and domineering, Ohr will drive conversation. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Extrovert. Flaws: Addict. Bonds: In love, Attractive, Rich, Religious. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 280 gp.
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Their contribution stands as a beacon of hope for all adventurers!