Oriel Budd, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is chestnut and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in a small desert village. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Justice, Logical. Bonds: Attractive, Nature, Criminal record. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Jabbie Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. His silver hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.
History: The child of a Layabout, who enjoyed hunting, Jabbie was taken on many hunting expeditions. Jabbie was born on a far southern plains where he grew up under the tutelage of his father, an expert Merchant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Immigrant. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp).
Nikki Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is renowned for her bright red dresses and hats. Her golden hair is heavily combed to the right. She has a dull look in her brown eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Nikki hails from a village terrorized by drow. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She doesn't get along with people that don't share her tastes; and to pay off her debts
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Mentor, Debt. Occupation: Navigator
Voice: Sounds elderly
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 6000 cp.
Hubert Benson, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Flaws: Emotional, Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 60 gp. Brown-green garnet (100 gp).
Akra Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered whip and tarnished monstrous two handed axe as well. Her gold crest, when down, is lengthy. Her eyes are likewise red.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Akra was born in the south. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp. White pearl (110 gp). 1 Chain shirt.
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