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NPC Generator

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Zagga Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail, she is not a threatening figure. Her hair is cut close to her head. She has several tiny opal earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised in a white middle class family as the only child. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels threatened by others; and to end her boredom

Flaws: Selfish, Fearful, Mundane, Secretive. Bonds: Rich. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Zagga Bradford, Female Half-Orc Aristocrat 2
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills History +1, Medicine +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Rinn Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she sports blue clothing, slightly heavier than average wear. Her chestnut hair is well kept. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Miller, who enjoyed hunting, Rinn was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rinn took refuge in the ruined castle and found the beat up whip and armor she uses now. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother

Ideals: Joker, Persistence. Bonds: Nature, Family. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Rinn Iranapha, Female Elf Cleric 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 16000 cp.


Social Check DCs


Arara Holimion, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a tan coat over a white low-cut shirt, and a feathered hat upon her head. She sports chestnut long hair. She has brown eyes.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Arara was raised in a hard working conservative environment. Through the years after Arara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Arara's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.

Motivation: She'd like to take her coworkers down a peg; and to end her boredom

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Arara Holimion, Female Elf Sorcerer 2
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 800 sp. 2 Thunderstones.


Social Check DCs


Immeral Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light blue in addition to tight pants. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of illithids; and to end his boredom

Flaws: Shy, Disease, Mundane. Bonds: Enemies, Rich. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Immeral Dalanthan, Male Elf Expert 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Qualen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a blue poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Qualen is combative with any and all who dare try his patience in the slightest.

History: Qualen was born the youngest of three triplets. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Family, Slave. Occupation: Merchant

Voice: German accent

Attributes [hide]

Qualen Dunben, Male Gnome Warlock 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: Just what you see.


Social Check DCs

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