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Advanced [show]


Kâka Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his greatsword ready. His chestnut hair is long and unkept. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Debt. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Kâka Rayden, Male Half-Orc Monk 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 100 sp. White pearl (70 gp).


Social Check DCs


Arannis Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair, while still mostly golden, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Arannis Berevan, Male Elf Rogue 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Millicent Livingstone, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her red robe. She has a slight overbite and is overall scrawny. Her silver hair is still thick. Her ears are large.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised in a white middle class family as the only child. Her first spouse was a Servant, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and to unite with her brother

Flaws: Ugly, Mundane. Bonds: Nature, Criminal record, Family. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Millicent Livingstone, Female Human Adept 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Rhodochrosite (4 gp).


Social Check DCs


Warryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. His right hand appears badly burned and disfigured. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. The war was a terrible time for him, and Warryn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Warryn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Military. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Warryn Miggledy, Male Gnome Monk 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Quick Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear ponchos typically of a light brown in addition to tight pants. Her fur is black and curly. She is baby faced.

Personality: She is very quiet and rarely speaks above a whisper. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Quick was raised in a hard working conservative environment. She found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Further expansion of business; and to reunite with her old friends

Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Quick Hummingbird, Female Tabaxi Adept 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 390 gp. Jet (140 gp). Tiger eye turquoise (12 gp).


Social Check DCs

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