Osah Art, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is singed and shortened. Her fierce black eyes like to dwell on things.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not believe in violence as a means to an end. She is a dedicated Fortune-teller but believes her peers are too gung-ho.
History: She was born a particularly ugly child, much to the horror of her parents. She helped her mother out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Pacifist. Flaws: Ugly, Emotional. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Deep green spinel (160 gp). Lapis lazuli (10 gp). Blue quartz (10 gp). 1 Banded mail. 1 Half-Plate.
Gilbert Lester, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered spear and tarnished mace as well. His silver hair is thinning but still full. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: When he was but 5 years old his parents immigrated from the north. Gilbert was born on a far northern forest where he grew up under the tutelage of his father, an expert Glassblower. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Persistence, Entrepeneur. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Glassblower
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Aramil Mystralath, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Jeweler uniform. He has a blonde handlebar mustache and slicked back blonde hair. His face is scarred and worn.
Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist, Artistic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Oren Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a pastel scarf. His blonde hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and further expansion of business
Ideals: Philantrophist. Flaws: Selfish. Bonds: Immigrant, Job. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Meriele Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is an epitome of beauty. She sports brown long hair. Her eyes are amber.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and her religion dominates her actions
Ideals: Philantrophist. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
