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Advanced [show]


Raymond Clayton, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his grey robe and has his greatsword always slung over his shoulder, and sports empty pouches on his belt. His blonde hair is braided into rings. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Clayton, Male Human Druid 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Infernal, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Immeral Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with black highlights, and long violet pants that bunch up around his shoes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He now owns his own business.

Motivation: His religion dominates his actions; and seeks redemption

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Criminal record, Job, Religious. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Immeral Horineth, Male Half-Elf Wizard 2
Medium (5'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)9 (-1) 17 (+3)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. Peridot (60 gp). Pink pearl (130 gp). Malachite (13 gp).


Social Check DCs


Ghâm Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a tan coat with black slacks. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His tied-back hair is red. His eyes are amber and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was always a brilliant, if unscrupulous mind. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghâm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Logical. Flaws: Shy, Fearful, Insane. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Ghâm Lindsey, Male Half-Orc Fighter 2
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. 1 Thunderstones.


Social Check DCs


Kava Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. Her black crest is still thick. Her eyes are likewise red. Her teeth are yellowed and unaligned.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.

History: Born to a pair of adventurers, Kava grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Professionalism. Flaws: Ugly, Cynical. Bonds: Adventurer, Criminal record. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Kava Wivvyrholdalphiax, Female Dragonborn Aristocrat 4
Medium (6'7") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Millicent Blankley, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a large grey jacket. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A deeply religious woman she believes everything happens for a reason. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she is wracked by social anxiety

Flaws: Ugly, Selfish, Fearful. Bonds: Religious, Adventurer. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Millicent Blankley, Female Human Wizard 1
Medium (4'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp. A roughly beaten golden orb (130 gp).


Social Check DCs

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