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NPC Generator

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Advanced [show]


Drenna Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in a clean black cloak covering her clean studded leather. She has wavy golden hair. She is very pretty but has cold, dead eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the south

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Military. Occupation: Animal Trainer

Voice: Spanish accent

Attributes [hide]

Drenna Thorpe, Female Half-Orc Wizard 1
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)7 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30 gp.


Social Check DCs


Tawar Kendal, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Guard. She has a penchant for wearing a ring with an oversized topaz on her right hand. Sporting a golden mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Tawar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tawar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She seems to be bored by most things.

Flaws: Ugly, Mundane, Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Tawar Kendal, Female Half-Orc Barbarian 1
Medium (6'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp. Sard (50 gp).


Social Check DCs


Duvamil Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and she feels threatened by others

Ideals: Optimist. Flaws: Ugly, Insomniac, Fearful. Bonds: Poor. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Duvamil Gobblefirn, Female Gnome Warlock 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 gp. Amber (120 gp). 1 Chain shirt.


Social Check DCs


Damien Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a red suit, and carries whips. His hair, while still mostly black, has prominent grey streaks. His green eyes dart from person to person.

Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Fortune-teller, his mother struggled to pay the bills. In his 18th year, his parents were killed by a giants raid, leaving Damien alone in the world. After a stint in an orphanage, he was adopted. He struck the Merchant job and began his own company from there.

Motivation: A deep hatred of giants; and sabotage a competitor

Ideals: Fighting, Logical. Bonds: Job, Poor, Enemies. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Damien Underfoot, Male Halfling Cleric 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)11 (+0) 9 (-1)18 (+4)
Skills History +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Ashgarn Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports white clothing, slightly heavier than average wear. With bright golden hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of northern immigrants he idolized his father. Ashgarn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ashgarn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined, Justice. Bonds: Immigrant, Attractive, Criminal record. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Ashgarn Myerscough, Male Half-Orc Paladin 2
Medium (6'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Tanglefoot bags.


Social Check DCs

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