Watson Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and white robe with the hood down, and he perpetually has his greataxe ready. He has no hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of eastern immigrants he idolized his father. Watson was born on a far eastern plains where he grew up under the tutelage of his father, an expert Tanner. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Opinionated. Flaws: Ugly. Bonds: Immigrant. Occupation: Tanner
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
Adrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man sports green clothing, slightly heavier than average wear. His red crest is knotted and matted. He is baby faced.
Personality: Adrex hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality.
Ideals: Artistic. Flaws: Shy, Ugly. Bonds: Poor, Military. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
Nemeia Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black collared shirt and red skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her white hair has been sun bleached extensively. Her eyes are likewise red.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of a Animal Trainer, who enjoyed hunting, Nemeia was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted from career to career and currently works as a Mercenary.
Motivation: She is a bit of a kleptomaniac; and she's looking for her big break
Ideals: Philantrophist. Bonds: Criminal record, Nature, Job, Adventurer. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Dynamic In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears brown leather gloves, a brown jacket, and tight pants. Her fur is red, silky, and of moderate length. This yellow eyed southerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She left for the south, certain she would find work there.
Motivation: She is terrified, and will act out of fear.
Ideals: Passionate. Flaws: Fearful. Bonds: Poor, Attractive, Immigrant. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Climber’s kit. 1 Silver holy symbol. 1 Average lock.
Glûk Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his long blonde hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Glûk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Glûk lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Wants his loneliness to end; and he has a crush on the local painter
Ideals: Impeccable. Bonds: Adventurer, Family, Has a crush. Occupation: Server
Voice: Australian accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
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