Alice Whitby, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a grey coat over a black low-cut shirt, and a small hat upon her head. She has slicked back red hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Alice would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Alice was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Herbalist hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Flaws: Ugly, Shy. Bonds: Military, Poor, Adventurer. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
Dagnal Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a grey collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her auburn hair is heavily combed to the left. Her amber eyes are passionate and lively.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 50 gp.
Mordai Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. His hair is short and brown. His eyes are silver and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother
Ideals: Gifted, Philantrophist. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 700 sp. Carnelian (50 gp).
Trail Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin green vertical stripes and black pants. She is portly but not overly obese. Her fur, while still mostly white, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She never wears the same outfit twice, unless she absolutely has to.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by illithids. Trail was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Wants to work out more often; and revenge
Ideals: Artistic, Athletic. Bonds: Attractive, Enemies, Military. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 40 pp.
Eldeth Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is smooth and relatively long. Her hazel unseeing eyes seem to look past you.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. As long as the job gets done she does not care how it got done.
History: Eldeth hails from a village terrorized by giants. A freak accident while working with her Armorer mother left her crippled. She now spends her time doing works of charity.
Motivation: Revenge.
Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Enemies. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1600 sp. 1 Banded mail.
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