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Mordai Idea, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy black suit. He keeps his silver hair in a flapper bob. This black eyed easterner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mordai is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Bonds: Attractive, Mentor, Immigrant, Adventurer. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Mordai Idea, Male Tiefling Expert 3
Medium (5'11") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)19 (+4)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Norman Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a feathered hat upon his head. He carries a battered longsword and tarnished shortbow as well. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are blue and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up work as a Crown-heir and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Fighting, Impeccable. Flaws: Ugly, Impulsive, Mundane. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Norman Morton, Male Human Druid 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Hupe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple green line shooting up and back down. He carries with him a set of crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Hupe Shadowquick, Male Halfling Druid 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Silent In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is beige and curly. This amber eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Silent will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Silent In the Storm, Male Tabaxi Cleric 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Celestial, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Lorilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears tight fitting clothing which further accentuates her frame. She wears a colorful flower in her golden hair. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Sellsword, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Unemployed job now, and dutifully fulfills any obligations she has.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she is unsatisfied with her job

Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Lorilla Daergel, Female Gnome Warrior 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Animal Handling +3, History +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs

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