Kassoon
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NPC Generator

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Advanced [show]


Ownka Alston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. She carries a battered monstrous two handed axe and tarnished hammer as well. She keeps her golden hair in a pixie cut. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and to prove her worth to the world

Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Rich, Job. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ownka Alston, Female Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp. 1 Everburning torch.


Social Check DCs


Clerebold Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. With a patchy black beard and wild black hair. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Further expansion of business; and an old rival family wants him found

Flaws: Selfish, Fearful. Bonds: Family, Mentor, Job. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Clerebold Callan, Male Half-Elf Adept 2
Medium (4'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Abyssal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Boddynock Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his red hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Boddynock began to lead the lost caravan. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Logical, Entrepeneur. Bonds: Poor, Enemies. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Boddynock Glittergem, Male Gnome Aristocrat 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Baern Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Baern Daraln, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1800 sp. 1 Masterwork Musical instrument.


Social Check DCs


Skûn Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He has done his best to style his black hair to look like a famous performer. His violet eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a brothel owner, Skûn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and he wants revenge against illithids

Ideals: Joker, Logical. Bonds: Enemies, Mentor, Job. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Skûn Snape, Male Half-Orc Cleric 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp.


Social Check DCs

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