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NPC Generator

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Advanced [show]


Tippletoe Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing the road beaten gear of a warrior. She wears her golden hair down. Her green eyes peer out from beneath her small blue hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Banker, Tippletoe learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She became a Banker soon after.

Motivation: She's looking for her big break; and marry her sister to traveling adventurers

Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer, Family. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Tippletoe Umbodoben, Female Gnome Ranger 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ida Graeme, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She usually wears her grey robe and has her falchion always slung over her shoulder. Her auburn hair is slicked back into a classic pompadour. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with her god.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she wants to meet her childhood hero

Flaws: Disease, Ugly. Bonds: Religious, Slave, Adventurer. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Ida Graeme, Female Human Barbarian 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Rose Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a white and green robe with the hood down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She works hard and plays hard.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Rose Goodbarrel, Female Halfling Druid 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Unvera Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, she is an attractive figure. She has the majority of her body covered in plate. She has styled her golden hair well, parting it to the right. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is calm most of the time but flees social interaction. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Unvera was born with her mother's beautiful face. Through the years after Unvera was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Unvera's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to be a banker again

Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Unvera Oomtrowl, Female Gnome Paladin 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp.


Social Check DCs


Rurik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is styled in orderly dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: He was born in a small mountains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur, Professionalism. Flaws: Shy. Bonds: Nature, Rich. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Rurik Helcral, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs

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