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Advanced [show]


Zaffrab Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor, and carries shortspears. His blonde hair is kept up in a ponytail inside a top hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zaffrab took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Fighting, Impeccable. Flaws: Impulsive, Addict. Bonds: Nature, Adventurer. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Zaffrab Glittergem, Male Gnome Warrior 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Alice Pinkerton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. Her hair is silver and curly. She is baby faced.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She also is a firm believer in the womanly ideal.

History: Alice was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and sabotage a competitor

Flaws: Greedy, Impulsive. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Alice Pinkerton, Female Human Wizard 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 70 gp.


Social Check DCs


Astar Sage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy and is close to two feet long. His skin is flawless and his black eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Astar grew up listening to his father's many stories. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Astar Sage, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Athletics +5, Deception +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. 3 Smokesticks.


Social Check DCs


Uraim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. Uraim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Bonds: Poor, Attractive, Adventurer. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Uraim Gorunn, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hirrathak Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His rusty crest is matted, messy, and big. He has a dull look in his red eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast plains. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hirrathak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly. Bonds: Enemies, Job, Nature, Adventurer. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Hirrathak Phrahdrandon, Male Dragonborn Warrior 3
Medium (6'3") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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