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NPC Generator

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Advanced [show]


Aline Tickle, Female Human [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of luck around her neck, and a kukri on her belt. She has a penchant for wearing a ring with an oversized ruby on her left hand. She wears her brown hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Aline Tickle, Female Human Expert 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Leaf Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. Her fur is orange and very short. She has a tattooed face.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Leaf was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She's looking for her big break; and she uses money and sex appeal to get what she needs

Bonds: Attractive, Criminal record, Family, Rich, Adventurer. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Leaf Paws, Female Tabaxi Fighter 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. He keeps his long orange fur kept up in a rat tail. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Lone was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Lone's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Lone On the Water, Male Tabaxi Paladin 1
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Wiggan Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red tunic with black highlights, and long grey pants that bunch up around his shoes. His brown hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Criminal record. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Wiggan Kettlewhistle, Male Halfling Monk 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 13 (+1)8 (-1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Darkwood Buckler.


Social Check DCs


Agatha Westcott, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her blonde hair in a pixie cut. Her eyes, though not visible through her cowl, are brown.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised in a plains tribe. Agatha liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Regain custody of her son; and to unite with her sister

Ideals: Philantrophist. Bonds: Poor, Immigrant, Family, Nature. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Agatha Westcott, Female Human Adept 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Banded mail.


Social Check DCs

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