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Advanced [show]


Wrenn Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his shortbow ready. His moppish golden hair is in a traditional bowl cut. He has hazel eyes and a blue hat with a red feather.

Personality: Wrenn wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Wrenn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.

Motivation: His relatives are trying to arrange a marriage; and to be a locksmith again

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Family, Job. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Wrenn Maekkelferce, Male Gnome Monk 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 40000 sp. Blue quartz (10 gp). Azurite (10 gp). Silver pearl (80 gp). Brown-green garnet (80 gp).


Social Check DCs


Shadow In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears skinny pants and wears a pastel and black robe with the hood down. Her fur, while still mostly black, has prominent grey streaks. She wears large thick round spectacles.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Religious. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Shadow In the Storm, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1600 sp. 1 Chain shirt.


Social Check DCs


Wymar Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He wears his silver hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Eccentric and domineering, Wymar will drive conversation. He is frequently practicing swordplay.

History: Gifted from a young age, Wymar studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted. Bonds: Attractive, Military. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Wymar Smith, Male Half-Elf Warlock 3
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. Amber (100 gp). Iolite (50 gp).


Social Check DCs


Sethrekar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long blue crest kept up in a rat tail. His red eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Poor. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Sethrekar Linxakasendalor, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 170 gp.


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who has the majority of her body covered in plate. Her hair is short and silver. She is baby faced.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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