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Advanced [show]


Baradad Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green coat over a tan low-cut shirt, and a deerstalker hat upon his head, and carries sickles. His blue crest is still thick. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Nature, Poor, Criminal record. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Baradad Vangdondalor, Male Dragonborn Fighter 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Oriff Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the east. There was a wharf not far from home where she often wandered off to fish. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Disciplined, Optimist. Bonds: Attractive, Immigrant, Nature. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Oriff Durthane, Female Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 120 gp. Black star sapphire (600 gp).


Social Check DCs


Left-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is wearing the road beaten gear of a warrior. Her yellow fur is knotted and matted. Her amber eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Left-Handed lived on a farm with her father, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Left-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Left-Handed. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Enemies, Family, Criminal record. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Left-Handed Of Storm, Female Tabaxi Warrior 4
Medium (5'4") Tabaxi, True Neutral (CR 4)
Armor Class 15
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 11 (+0)14 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Arnold Barney, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His brown hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Optimist. Flaws: Addict, Impulsive. Bonds: Rich, Attractive. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Arnold Barney, Male Human Bard 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Galiena Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a violet shirt with thin red vertical stripes and violet pants. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a font of random trivia from the lore and stories she has discovered

History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She hasn't been sleeping well lately.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Logical. Flaws: Insomniac, Mundane. Bonds: Rich, Religious. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Galiena Iranapha, Female Half-Elf Monk 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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