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NPC Generator

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Advanced [show]


Naamah Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a black feathered hat and black clothes. Her hair is blue and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.

History: Naamah lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: Marry her brother to traveling adventurers; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Insane, Addict. Bonds: Family, Criminal record. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Naamah Judgment, Female Tiefling Warlock 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: Deep green spinel (160 gp). Amethyst (160 gp).


Social Check DCs


Dench Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'2" and prefers to wear black clothing when he does not wear armor. His right leg appears badly burned and disfigured. His long black hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Half-Orc Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants revenge against illithids.

Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Dench Woods, Male Half-Orc Warrior 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)6 (-2) 9 (-1)13 (+1)
Skills Perception +1, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 120 pp. Coral (50 gp).


Social Check DCs


Menny Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her hair is short and red. Her green eyes dart from person to person.

Personality: She loves telling others what to do and how they should feel about things. Energy wise she seems alert and responsive.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Unemployed. She ran away from her former home and has been making her living as a Unemployed for the past few years.

Motivation: Further expansion of business; and she is content

Ideals: Opinionated, Professionalism. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Menny Nopenstallen, Female Gnome Aristocrat 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp. 1 Silk rope.


Social Check DCs


Cloud Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'0" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple pastel robe with tan stripes complete with hood. Her cinnamon fur is slicked back into a classic pompadour. Her eyes are a pleasant green.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is an amazing painter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Slave Trader again; and sabotage a competitor

Ideals: Gifted. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Cloud Thunder, Female Tabaxi Cleric 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs


Diesa Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner, and sports empty pouches on her belt. Her chestnut hair is heavily combed to the left. Her brown unseeing eyes seem to look past you.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diesa took refuge in the large cave and found the beat up warhammer and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and she is content

Flaws: Disease, Mundane, Forgetful. Bonds: Attractive, Nature. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Diesa Helcral, Female Dwarf Paladin 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs

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