Grom Harlow, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His brown hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Fighting, Artistic. Bonds: Poor, In love. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 70 gp.
Emma Woods, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). Her brown hair, when down, is lengthy. Her amber eyes are passionate and lively.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Emma enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Emma was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to her current location. She struck the Sellsword job and began her own company from there.
Motivation: She is content; and sabotage a competitor
Flaws: Antagonistic, Hedonist, Mundane. Bonds: Job, Immigrant. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Arumawann Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue costume with the symbols of his god on his torso. He has no hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.
History: Arumawann was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp. 1 Masterwork Artisan’s tools.
Dabbledob Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears skinny pants and wears a blue and grey robe with the hood down. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp.
Vanchu Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her monstrous two handed axe. Her black hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady amber eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of gnolls once and for all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 15th year, her parents were killed by a gnolls raid, leaving Vanchu alone in the world. After a stint in an orphanage, she was adopted. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Disease, Mundane. Bonds: Enemies. Occupation: Barber
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!