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Advanced [show]


Morana Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is portly but not overly obese. Her hair is blonde and curly. Her brown eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Morana took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Rich, Attractive. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Morana Holderhek, Female Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)16 (+3) 16 (+3)8 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1700 sp. Coral (110 gp). Blue quartz (10 gp).


Social Check DCs


Zaffrab Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined, Artistic. Flaws: Ugly, Addict, Shy. Bonds: Immigrant. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Zaffrab Gummen, Male Gnome Aristocrat 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. 7 Acid flasks.


Social Check DCs


Margery Nash, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is knotted and matted. She has gleaming, smiling gray eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Margery was born in the south. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Margery Nash, Female Human Barbarian 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 18 (+4)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 200 sp. Onyx (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Sariel Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. She keeps her brown hair in a pixie cut. Her blue eyes dart from person to person to random spaces in the air.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. Sariel liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Mayor

Voice: Relaxed voice

Attributes [hide]

Sariel Withrethin, Female Half-Elf Expert 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)12 (+1) 18 (+4)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 160 gp. Moss agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Gilthur Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears just a brown suit. His black hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Gilthur Deepdelver, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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