Kite Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Fighting. Bonds: Attractive, Nature, Religious. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. 4 Acid flasks.
Ernest Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. He has blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Abyssal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Brown-green garnet (50 gp).
Mara Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern woman likes to wear ponchos typically of a light violet in addition to tight pants. She wears a wide-brimmed hat to cover her moderate length auburn hair. She wears an eyepatch.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of a Fletcher, who enjoyed hunting, Mara was taken on many hunting expeditions. When Mara reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Expand her business.
Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Job, Nature, Military. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 500 sp.
Emerald Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear ponchos typically of a light brown in addition to tight pants. His lavender fur is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To protect his home; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Family, Guardian. Occupation: Fortune-teller
Voice: American accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
Margery Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with violet lining and desert motifs. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears a feathered hat to cover her moderate length silver hair. Her amber eyes dart from person to person.
Personality: This woman loves writing and to teach people writing more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: The child of a Bellfounder, who enjoyed hunting, Margery was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She has never given up on her writing dream.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Artistic. Bonds: Rich, Religious, Nature, Adventurer. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 18000 sp. Star rose quartz (50 gp). Onyx (50 gp). Aquamarine (500 gp). Moss agate (13 gp). 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Chain shirt.
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