Duergath Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He works hard and plays hard.
History: His parents moved while he was still in utero so he is the first generation to be born here. Duergath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Adventurer, Family. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Goblin, Sylvan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 6000 cp.
Shane Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. His hair is silver and curly. His half smiles and blue eyes are beguiling and draw you in.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Ideals: Optimist, Artistic. Bonds: Attractive, Family, Rich. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 60 gp.
Millicent Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. Her black hair is kept up in a ponytail inside a Stetson hat. Her face is scarred and worn.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born at the edge of vast desert. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 20 gp. Red-brown spinel (130 gp).
Dreali Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. He has a moderate pudge and is not very fit. His black hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.
Personality: Dreali hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.
Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Kasdeya Panic, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in green turtlenecks beneath a black coat with tan slacks. Her blue hair has been sun bleached extensively. She has a tattooed face.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is obsessed with finding treasure.
History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. During her travels, Kasdeya and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kasdeya discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kasdeya fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She loathes her own lifestyle; and she uses money and sex appeal to get what she needs
Flaws: Disease, Depressed. Bonds: Attractive, Adventurer, Rich. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
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