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Advanced [show]


Findex Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is renowned for her bright green dresses and hats. Her red crest is smooth and relatively long. Her red eyes dart from person to person.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born in a small mountains village. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Enemies, Nature, Rich. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Findex Qyxpahrgh, Female Dragonborn Rogue 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 pp.


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His blonde hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady amber eyes.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, PTSD. Bonds: Guardian, Enemies, Rich. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Emsworth, Male Human Fighter 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Auran, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Leaf Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white fur is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 6 years old her parents immigrated from the west. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Leaf Wing, Female Tabaxi Warrior 1
Medium (6'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp. A silver and pearl hairclip (30 gp).


Social Check DCs


Olunt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. With bright silver hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. Olunt was born on a far northern desert where he grew up under the tutelage of his mother, an expert Unemployed. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Unemployed

Voice: Scratchy, weak

Attributes [hide]

Olunt Ungart, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 12 (+1)9 (-1)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 80 gp.


Social Check DCs


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His golden hair and beard is wavy and long. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Family, Rich. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Nalral Dankil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)9 (-1) 14 (+2)7 (-2)
Skills Arcana +1, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rhodochrosite (4 gp). Golden yellow topaz (300 gp). 4 Thunderstones.


Social Check DCs

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