Mormog Read, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black cloak and cross-gartered brown stockings. With bright chestnut hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Mormog studied abroad. Through the years after Mormog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mormog's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 180 gp. 3 Tanglefoot bags.
Nordak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" southern man, he is generally shirtless and showing off his tattooed chest. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Detective and found it very stressful. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: He desires power and/or immortality.
Ideals: Optimist, Artistic. Bonds: Adventurer, Job. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp. Peridot (70 gp). Tourmaline (50 gp).
Ozyman Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear ponchos typically of a light red in addition to tight pants. His hair is auburn and curly. His eyes, though not visible through his cowl, are brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Ozyman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Athletic. Flaws: Greedy. Bonds: Military, Mentor, Adventurer, Family. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
Possessions: 70 gp.
Ronwe Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a green armored body suit, with a simple white line shooting up and back down. Her chestnut hair is heavily combed to the left. Her white eyes dart from person to person.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is an amazing painter.
History: Ronwe was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.
Motivation: To reunite with her old friends.
Ideals: Gifted. Bonds: Poor, Adventurer. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
Possessions: 330 gp.
Nim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he prefers to wear flannel. His chestnut hair is greasy and uncared for. His brown eyes have a joyful gleam in them most of the time.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Mentor. Occupation: Animal Trainer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp.
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