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Nyx Turen, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her sai. Her skin is also unnaturally pale. Her black hair is greasy and uncared for. She has gleaming, smiling blue eyes.

Personality: She is overprotective of those who hire her services. She believes the world needs to unite to get rid of orcs once and for all.

History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Nyx began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Enemies. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Nyx Turen, Female Gnome Adept 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 12000 sp. Carnelian (70 gp). Eye agate (9 gp). Amethyst (70 gp). Coral (70 gp).


Social Check DCs


Simon Holton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His moppish golden hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Simon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Mentor, Military. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Simon Holton, Male Human Paladin 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Tree Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown clothing when he does not wear armor. He keeps his gray fur in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of specialists.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Sensitive, Secretive. Bonds: Attractive, Poor, Family. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Tree Of Ebony, Male Tabaxi Paladin 3
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing a long, grey cloak, and his gloved hand is found clutching a axe. His top hat is riddled with cuts and holes. His blue eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Map Maker, Lewis learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Job, Family, Immigrant. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Lewis Lindsey, Male Human Cleric 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp.


Social Check DCs


Dagnal Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her golden hair down. She has several tiny sapphire earrings on each ear.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal writing training, and achieved minor success. She now mingles about in high society.

Motivation: Doesn't want to be a Mayor and was forced into it by her family; and money/treasure

Ideals: Artistic. Flaws: Cynical. Bonds: Rich, Family. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Dagnal Graybeard, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)14 (+2) 18 (+4)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 130 gp. Silver pearl (110 gp).


Social Check DCs

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