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Advanced [show]


Thamior Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Bounty Hunter profession.

History: A powerful brothel owner made him what he is. His martial abilities were realized during a raid on his village. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Thamior Cithreth, Male Elf Druid 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Aerdeth Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a simple tan robe with blue stripes complete with hood, marred by sweets. His white hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 8 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Religious, Immigrant, Poor. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aerdeth Ofandrus, Male Elf Paladin 2
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 380 gp. Jade (150 gp).


Social Check DCs


Travok Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears his golden hair up. His amber unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Joker, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Travok Durthane, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


River Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His red fur is braided into rings. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: He was raised in a mountains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's attracted to the PC; and wants to have a good time and be beloved

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

River Plume, Male Tabaxi Aristocrat 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp. 1 Half-Plate.


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. She has moderate length orange fur. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. When she's not drinking or sleeping the drinks off, she's doing music.

History: Born to a pair of adventurers, Three grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect her home; and she's looking for her big break

Ideals: Fighting, Justice, Artistic. Flaws: PTSD. Bonds: Adventurer, Guardian. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Three Grass, Female Tabaxi Adept 4
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs

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