Barendd Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He wears a top hat to hide his balding. He has several tiny amethyst earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.
History: When he was but 3 years old his parents immigrated from the west. Barendd was born on a far western island where he grew up under the tutelage of his mother, an expert Doctor. He left for the west, certain he would find work there.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 400 gp. 1 Chain shirt.
Dondon Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is long and golden with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His fierce amber eyes like to dwell on things.
Personality: Dondon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels threatened by others; and marry his sister to traveling adventurers
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Poor, Family. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Golden pearl (160 gp).
Audhild Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown collared shirt and red skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She wears a broad hat to cover her moderate length white hair. Her thin eyebrows rest above her beady amber eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Audhild was born in the west. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and regain custody of her son
Ideals: Athletic, Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp. 2 Antitoxin.
Barbena Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. She sports black long hair. Her eyes are a pleasant hazel.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born into a rich family. Cursed with lycanthropy at a very young age, Barbena has worked very hard to control her curse. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Regain custody of her daughter; and wants to raise her children well
Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Rich, Family. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 gp.
Ermina Northcott, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears grey trousers with black and brown striped suspenders. She wears various colorful collared shirts. Her red hair is drawn into a tight pony tail with a cross scrunchie. Her blue eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of western immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Body Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. Alexandrite (200 gp).
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