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Advanced [show]


Azzakh Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. He wears a top hat to cover his moderate length red crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Engraver business at a young age. He helped his father out around the business and became quite the natural. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Azzakh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Regain custody of his daughter; and sabotage a competitor

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Job, In love, Family. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Azzakh Yarjerit, Male Dragonborn Rogue 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Aura Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, brown, dusty cloak. He has no fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. Aura was born on a far western plains where he grew up under the tutelage of his mother, an expert Locksmith. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Passionate. Flaws: Ugly, Impulsive, Mundane. Bonds: Immigrant, Slave. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Aura Of Stars, Male Tabaxi Ranger 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp. Lapis lazuli (16 gp).


Social Check DCs


Riswynn Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. Her golden hair, when down, is lengthy. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Mayor. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She inherited the family business which she has now maintained for 14 years.

Motivation: She wants revenge against goblins; and many goblins want her driven away

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Riswynn Graybeard, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. 3 Antitoxin.


Social Check DCs


Rurik Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright grey suits and hats. His auburn hair and beard is wavy and long. This amber eyed easterner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Ploughman father left him crippled. He has dedicated himself to building a better village for his children.

Motivation: To clean up the streets; and many dire rats want him driven away

Flaws: Shy, Disease. Bonds: Poor, Enemies, Adventurer, Guardian. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Rurik Durthane, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 700 sp.


Social Check DCs


Shaena Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears red leather gloves, a red jacket, and tight pants, marred by teas. Her auburn hair is braided into rings. She has brown eyes and a red hat with a black feather.

Personality: Shaena wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She cannot resist a sob story and will often dote over anyone who has one.

History: Shaena was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shaena took refuge in the old dungeon and found the beat up mace and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want her driven away; and wants to open a new tavern

Ideals: Disciplined, Philantrophist, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Shaena Greenleaf, Female Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 40 gp.


Social Check DCs

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