Emerald Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in pastel turtlenecks beneath a grey coat with tan slacks. His cinnamon fur is greasy and uncared for. He has a dull look in his copper eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is an amazing painter.
History: He was born to loving parents in a slum to the west. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Emerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Wants to raise his children well; and a deep hatred of illithids
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 19000 sp. 1 Minor magic item.
Zaffrab Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, brown shirt, and tan tie. He carries with him a set of morningstars, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Zaffrab wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south to a Map Maker, Zaffrab learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has achieved small success as a Map Maker.
Motivation: To be a Fisher again.
Ideals: Fighting, Disciplined, Logical. Flaws: Insane. Bonds: Job. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 90 gp. 4 Tanglefoot bags.
Sarah Wakefield, Female Human [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a rapier on her belt. She has a slight overbite and is overall scrawny. She wears her black hair down. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a Slave Trader first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.
History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Slave Trader like her mother before her.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Slave Trader
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp. 3 Tanglefoot bags.
Dagger Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. She has done her best to style her gray fur to look like a famous performer. She has a tattooed face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: Criminal record, Immigrant. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
Kabbarg Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She is well dressed, constantly wearing a white suit, brown shirt, and black tie. She keeps her auburn hair in a flapper bob. This brown eyed easterner is not easily forgotten.
Personality: She has always had a great fascination with Tabaxi culture. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Kabbarg studied abroad. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and retire the richest woman in the east
Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Adventurer. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 120 gp. 1 Tanglefoot bags.
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