Eida Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears baggy red pantaloons and a blue scarf. She has a hunchback. Her auburn hair is braided into rings. This green eyed westerner is not easily forgotten.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eida is combative with any and all who dare try her patience in the slightest.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Rogue school at a young age so that she could practice her divine talents. She has been saving her money to try and buy her sister's freedom.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and an old rival family wants her found
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Detective
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 10 pp. Coral (130 gp).
Ea Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her purple hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born several months after her mother was called into army service. After coming to the age of reason, Ea took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer, Military. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 110 gp.
Althaea Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, she is an attractive figure. She tends to wear a large yellow jacket. Her red hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Althaea was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Fisher job and began her own company from there.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Job. Occupation: Fisher
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Juliana Ainsley, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is an epitome of beauty. She wears a colorful flower in her red hair. She has a tattooed face.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Juliana and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Antagonistic. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Sage
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 600 sp. Deep blue spinel (200 gp).
Sybil Emsworth, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a brown shirt with thin black vertical stripes and grey pants. Her brown hair is styled in orderly dreadlocks. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Sybil was left her father's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by illithids. Sybil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and many illithids want her driven away
Ideals: Athletic, Gifted, Fighting. Bonds: Enemies, Military. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
