Grom Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'10" has a big stupid grin on his face most of the time. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a feathered hat to cover his moderate length white hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the south his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Grom and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Poor, Nature, Adventurer. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
Morgran Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His tied-back hair is white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a desert tribe. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Forgetful. Bonds: Attractive, Immigrant, Poor, Adventurer, Nature. Occupation: Assassin
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 2000 cp.
Finellen Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses in collared shirts and wears a proper scarf over her head. She has slicked back auburn hair. Her violet eyes are slightly larger than normal.
Personality: She is calm most of the time but flees social interaction. Around other people she will do her best to conceal her emotions and appear jolly.
History: She got into the Bounty Hunter business at a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Bounty Hunter.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Job, Attractive. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Pennie Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. Her chestnut hair is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She seems to be bored by most things; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Joker, Philantrophist. Flaws: Insane. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 110 gp. 1 Chain shirt.
Trail Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of the four houses of cards around her neck, and a sai on her belt. Her brown fur is greasy and uncared for. Her copper unseeing eyes seem to look past you.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was raised in a plains tribe. A freak accident while working with her Bather mother left her crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
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